Comparison

The Kinect alternative, finally here

Microsoft stopped making the Kinect in 2017 — and motion gaming on PC has been waiting ever since. Plaik takes the best idea in Kinect (camera-based, nothing worn) and fixes everything else.

PlaikKinect
TrackingModern on-device AI, 33 body landmarks2010-era depth sensing
Games supportedAny PC game (mouse / keyboard / gamepad)Kinect titles only
Wearables requiredNoneNone
SetupOne USB-C cable, seconds to calibrateBulky sensor bar, room calibration
PC supportNativeCommunity adapters, ended support
AvailabilityLaunching on Kickstarter in 2026Discontinued 2017

What Kinect got right — and what Plaik does differently

Kinect proved that millions of people want to play games with their whole body. It sold over 24 million units. But it made you buy Kinect games — a walled garden that shrank when the hardware died.

Plaik's approach is the opposite: it emulates a standard controller. Every input — a punch, a lean, a raised hand — is translated to mouse, keyboard or gamepad signals the game already understands. Your library doesn't change; the way you play it does.

Compare with the other modern option, wearable trackers: Plaik vs SlimeVR and mocopi.

Motion gaming, un-discontinued

Get Early-Bird Price for Plaik's Kickstarter launch — early-bird pricing for the first 48 hours.